Every evolved phase introduces a new major art change in the scene. There are always at least two evolved phases for each personal favor. They have three phases.ġ) First Time - unique dialogue options grant different amounts of obedience and corruptionĢ) Repeat - similar actions provide a flat amount of both statsģ) Evolved - unlocks new actions and unique dialogue options Personal favors are tasks that Korra does for you. There are three things to do in the game: tasks, quests, and events. You will if you want to unlock public services, but it's not necessary to beat the game. Being cruel increases obedience, while showing kindness increases corruption. Both are earned naturally through interaction with Korra. There are two stats in the game: obedience and corruption.
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